May 28, 2011

connect centers in various order


These scripts create a path that traces the center of the selected objects. The path starts from the center of the foreground object. And the order of the connection vary from script to script. If the number of points is greater than two, the path is closed.
I thought the "farthest" is unexpectedly interesting.

download: b_aics_script_connect_centers.zip -> http://shspage.com/ex/files.html

Tested with Adobe Illustrator CS5 15.0.1 / Windows 7 Pro 64bit
This is a beta software. Please use it carefully, at your own risk.

And
I bought macbook pro recently. Though I don't have Illustrator works on it yet. I must be familiar with Xcode first.

May 30, 2010

I installed AI CS5

The most important change in this version I noticed is a change in the coordinate system.
I must apply a little fix to several of my scripts to let them work with CS5.

Take a look at "Changes in CS5" section in "Illustrator CS5 Scripting Guide" PDF document for the details.

Jan 4, 2010

Cutting Marks

This script may help to draw cutting marks.
(As an answer to the request.)

download: b_aics_script_cutting_marks.zip -> http://shspage.com/ex/files.html

Jul 5, 2009

image: Buildings

This is an image with rot3d.js effect.
I wrote a supplementary small script to randomize the heights of the buildings.

Jun 30, 2009

Sg: rot3d Updated - 06.30

Though there's few response over there, I like tweaking this script (rot3d.js) and uploaded modified version to www.scriptographer.com again.

In this version, it has "fix-z-order" checkbox in the palette. If this option is checked, this script changes the z-order of the objects according to the z-axis value of the center of the each object. Please note that it doesn't always work properly, and this process may destruct the groups.

Another script "rot3d_m.js" that I uploaded yesterday doesn't have this feature.

Jun 28, 2009

Sg: rot3d Updated

I've uploaded another edition of rot3d.js to www.scriptographer.com (as an attachment file to the comment). There's no new feature but some modification of the inside process.

Jun 24, 2009

image: Random Tile




This is the initial state of the above image -- paved hexagonal shapes. As you can imagine, simply randomizing every point creates just messy image. The overlapping points must keep its condition even after randomizing. This script uses an associative array to do this.

download: b_aics_script_random_tile_example.zip -> http://shspage.com/ex/files.html