Showing posts with label images. Show all posts
Showing posts with label images. Show all posts

Jul 5, 2009

image: Buildings

This is an image with rot3d.js effect.
I wrote a supplementary small script to randomize the heights of the buildings.

Jun 24, 2009

image: Random Tile




This is the initial state of the above image -- paved hexagonal shapes. As you can imagine, simply randomizing every point creates just messy image. The overlapping points must keep its condition even after randomizing. This script uses an associative array to do this.

download: b_aics_script_random_tile_example.zip -> http://shspage.com/ex/files.html

Jun 21, 2009

image: Spiral Sphere


This script creates 2 groups of pathes -- front and back side -- and a circle as an outline.

The sphere's center is the origin of the artboard -- (x, y, z) = (0, 0, 0). And the viewing point is (x, y, z) = (0, 0, infinity). This means the virtual eye is not looking down the sphere. Rather the sphere is leaning toward the eye.

This assumption makes it so simple to check the current point is at the front or back side. It is just to check if the z-axis value is greater than zero or not.

download: b_aics_script_spiral_sphere.zip -> http://shspage.com/ex/files.html

Jun 9, 2009

image: Circles on Sphere

This is an image generated by Illustrator script.

Basically, the method is simple. It is to draw an ellipse, then rotate it around the center of the large circle. This is not an accurate expression of 3D object. But I think it can not be a problem for the purpose of this case.

Light colored shapes mean that they are on the back side of the sphere.
At first, it seemed that they're sligntly unnatural in size, so I added perspective factor to the size of the ellipses.

download: b_aics_script_circles_on_sphere.zip -> http://shspage.com/ex/files.html